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The Future of Learning in a Connected World: Digital Media & Learning Conference in San Francisco Draws Hundreds of Researchers, Technologists, Educators

How must learning and education adapt to digital society? That’s the question hundreds of technologists, futurists, researchers, and educators will take on in the “Beyond Educational Technology: Learning Innovations in a Connected World” conference, Mar. 1-3, in San Francisco.

With provocative talks, inspiring case studies, and panel conversations featuring global thought leaders, scholars, and leading practitioners, the conference will address rapidly-escalating concerns about the urgent need to reimagine education, learning, and school for the present generation and beyond.

At the heart of the conference lies a challenge that is drawing the attention of activists, policymakers and social innovators everywhere: At this historical moment, people, cultures, and knowledge are coming together in unprecedented ways via the internet, digital technology, and social media — how should learners and learning institutions change?

The conference, to be held at the Wyndham Parc 55 Hotel in the Union Square district, will spotlight scores of examples of next-generation learning and innovation, including:

  • The exploding sector of international online social learning networks.
  • How YouTube is being used by youth across the world to teach other specialized subject matter.
  • How a group of Muslim girls is using digital media to tell the world what their lives are like.
  • Youth who are designing and using videogames to explore critical social issues like climate change and human rights.
  • Ways in which social media is being used in local communities to push back on the destructive dynamics of gangs and ethnic rivalries.
  • A school in northern California where teachers let go of the reigns and let youth learn by designing solutions to real-world issues they care about.

The conference will be dedicated to illuminating big-picture questions but also everyday ones, such as: What happens when a group of 15 teenagers from an underprivileged community in Texas are given regular access to computers and the internet? Are skills like multimedia production and credibility assessment just as important now as reading, writing, and arithmetic? Is the use of social media a classroom-essential?

The first day of the conference will feature a special briefing during which researchers will outline a new model of learning especially geared to digital society. Called ‘Connected Learning’, it is a new vision of learning suited to the complexity, connectivity, and velocity of the new knowledge society and today’s economic and political realities. A fresh approach to education, connected learning is anchored in research and the best of traditional standards, but also designed to mine the learning potential of the new social- and digital media domain. The press briefing and reception, including cocktails, will take place Thursday, Mar. 1, from 5:00 p.m. to 6:00 p.m. Members of the news media interested in attending the briefing can get more information by emailing Whitney Burke at the Digital Media and Learning Research Hub,wburke@hri.uci.edu.

The conference also will feature a Science Fair, produced by the Mozilla Foundation, a nonprofit organization that created the Firefox web browser and advocates worldwide for internet freedom. Mozilla’s science fair will spotlight many exciting new learning-related undertakings, including: Hive Learning Networks, open, connected communities in New York and Chicago dedicated to transforming the learning landscape for youth; Mozilla Popcorn, a classroom tool for youth to produce video book reports, interactive essays, and digital-age storytelling; Peer 2 Peer University, a grassroots open education project that organizes learning outside of institutional walls; and Mozilla Open Badges, an effort to create a new way of recognizing skills and achievements for 21st century learners. The Science Fair will take place Thursday, Mar. 1, from 6:00 p.m. to 7:30 p.m. It’s a casual event and cocktails and snacks will be served.

The opening night of the conference will also see the naming of the 2011 award winners for the MacArthur Foundation-supported fourth annual Digital Media & Learning Competition. Winners will receive awards of up to $200,000. This year’s competition has been designed to encourage individuals and organizations to create new forms of recognition – digital badges that identify, recognize, and account for new skills, competencies, knowledge, and achievements for 21st century learners regardless of where and when learning takes place.

The conference theme, “Beyond Educational Technology: Learning Innovations in a Connected World,” refers to a dramatic shift that has taken place even in the last few years: the realization that a renaissance in learning is not tied to any specific tool or platform or individual technology, but to the impact of the widespread creation and acquisition of knowledge that is now possible through observing, interacting and collaborating with others anywhere, anytime. The headline speakers include John Seely Brown, an expert in radical innovation, digital culture and ubiquitous computing; and conference chair Diana Rhoten, digital learning entrepreneur and senior vice president for strategy in the new education division at News Corp.

Rhoten believes the conference topic, timing, and location (so near Silicon Valley) will be an unusual opportunity for critical, diverse voices to challenge assumptions and status quo thinking about reimagining education in the 21st century — and to take on the compelling if controversial role of digital technology, the internet and social media in that task.

“Technology is just a tool to be put in the hands of the users,” Rhoten says. “So before we start talking about what technology can do to innovate education, we must back up the conversation and really understand what the primary practices and purposes of learning are. There’s no other market in which products are built without significant user input. If we don’t start doing that in this sector, we are failing the teachers, students, and parents who are intended to be the direct beneficiaries of entrepreneurial activity.”

This is the third annual conference produced by the Digital Media and Learning Research Hub, which organizes the gathering to explore what next-generation learning looks like in a world being remade by innovation, technology, and social networks. Located physically at the University of California, Irvine, and situated within the UC system’s Humanities Research Institute, the Research Hub is dedicated to analyzing and interpreting the impact of the internet and digital media on education, politics, and youth.

“Bringing together thought leaders, major technology developers, prominent researchers, and innovative practitioners nationally and internationally, this is a ‘must attend’ experience for anyone wanting to figure out where learning practices are headed, leading research in the field, and best practices in technologically-enabled learning,” says David Theo Goldberg, director of the UC Humanities Research Institute and executive director of the Digital Media and Learning Research Hub. “The Digital Media and Learning Conference is a key forum for discovering leading thought and developments regarding digital media’s impact on the innovation and transformation of learning and educational practice.”

The work of the DML Research Hub, which includes original research, websites, publications, workshops, and the conference, is funded by the John D. and Catherine T. MacArthur Foundation. The Gates Foundation, the Mozilla Foundation, and Microsoft Research have also contributed to this year’s conference.

About the MacArthur Foundation and the Digital Media & Learning Initiative The John D. and Catherine T. MacArthur Foundation supports creative people and effective institutions committed to building a more just, verdant, and peaceful world. In addition to selecting the MacArthur Fellows, the Foundation works to defend human rights, advance global conservation and security, make cities better places, and understand how technology is affecting children and society. The MacArthur Foundation launched its digital media and learning initiative in 2006 to explore how digital media are changing the way young people learn, play, socialize and participate in civic life, and what that means for their learning in the 21st century. More information on the digital media and learning initiative is available atwww.macfound.org/education.

 

 

REMINDER: Stage Two Applications for the Teacher Mastery & Feedback Badge Competition Due February 3, 2012 @ 5pm PST

In conjunction with the Badges for Lifelong Learning Competition, applicants are invited to propose badging systems not only for learning content, but also for teacher learning and feedback. Competitive submissions proposing badge systems that track and promote feedback regarding the competencies and skills as well as the programs and subjects over which teachers acquire expertise are a central part of the Stage 1 and Stage 2 processes of the Competition. The winning proposal(s) will be awarded funding to develop the proposed badging system.

For Stage 2, Teacher Mastery and Feedback applicants are encouraged to submit proposals that map out what a teacher mastery and feedback badging system would look like, how it would operate, what benefits and challenges it would present, and the design and implementation process it would incorporate. The proposed badging systems should be based on, and fully interoperable with, Mozilla’s Open Badge Infrastructure (http://openbadges.org).

Stage Two seeks organizations, teams or individuals skilled in the design of badge systems and implementation of badge technology. Design and tech applicants at this stage should describe the badge system they want to build, referring to and describing Stage Two characteristics listed on this page.

Stage Two seeks fully developed badge systems and will include badges or sets of badges, assessments, and the technology required to issue, manage, and track or measure performance. Badge system design and tech proposals may be based on winning content from Stage One, or may use other content to demonstrate the designs.

Badge design and tech applicants that do not use approved content or programs from Stage One can still submit their design proposals at this stage, using any content to demonstrate their proposed badge systems. But bear in mind, however, that if successful in Stage Two, these proposals will be matched with winning content and programs from Stage One for the final proposals.

Whatever technology you propose, the badges must be compatible with the Mozilla Open Badge Infrastructure (http://openbadges.org). The infrastructure includes a simple metadata standard and a set of APIs to allow learners to gather and display badges from across the web. The intent is to afford learners full control over their own badges once issued, giving them more freedom to use badges how they like and promoting a vibrant badge ecosystem.

Applicants are highly encouraged to develop software and widgets that extend the Open Badge Infrastructure. Software and widgets of high value to many badge issuers may be considered for a stand alone grant that requires a lower level of collaboration at the final stage.

Submission Details

Submissions will require a 1500 word written proposal plus visual materials that graphically represent the badge design submission. These can include a video, a diagram, screenshots, napkin sketch, or other visual expressions. Click here for more information about applying to Stage Two of the Teacher Mastery & Feedback Badge Competition.

 

Deadline for Teacher Mastery and Feedback Badge Competition Stage 2: Feburary 3, 2012, 5pm PST/8pm EST.

Designing Badge Systems | Informational Webinar for Stage Two Prep: Thursday, January 26 @ 1pm EST

Informational Webinar: Designing Badge Systems for the Teacher Mastery & Feedback Badge Competition
What: Stage Two Prep: Badge Systems Models & Design
Who Should Attend: Potential Stage Two applicants
Date: Thursday, January 26, 2012
When: 1pm EST / 10am PST
Duration: 60 minutes
Register here: https://www3.gotomeeting.com/register/181225918

The HASTAC/MacArthur Foundation’s Badges for Lifelong Learning Competition, launched in collaboration with the Mozilla Foundation, focuses on badges as a means to inspire learning, confirm accomplishment, or validate the acquisition of knowledge or skills.

During this live webinar for prospective Stage Two badge design applicants, Carla Casilli of Mozilla Foundation’s Open Badges project and David Theo Goldberg, Executive Director of the Digital Media and Learning Research Hub, will discuss badge system design and development, and take general questions about the Stage Two application process. Webinar hosts will review different models of existing badge systems and discuss general guidelines and best practices.

Advanced registration is recommended, but not required. The webinar will open at 12:45 PM EST to allow registrants time to establish access to the webinar.

Questions can be submitted in advance by emailing dml@hri.uci.eduwith “webinar question” in the subject line.

Participate in real-time on Twitter using #dmlbadges.

How can badges surface the expertise and mastery of our teachers and provide recognition for learning?

How can badges surface the expertise and mastery of our teachers, while giving them recognition for their own professional learning and development? Sarah Jackson of Spotlight on DML recently browsed through the first stage of winning proposals for the Teacher Mastery and Feedback Competition, and shared her thoughts about the “concrete and exciting examples of badge systems designed to recognize educators who learn from experts and from each other.” Jackson writes:

“A partnership between KQED and PBS LearningMedia proposes creating a badge system to encourage teachers of students in grades 4-12 to develop media-rich science inquiry projects to help them integrate new media technologies and literacies into their own teaching.Working as part of a cohort, participants would complete a series of activities to help learn to create media and media-centered science lessons plans. The badge system would rely heavily on peer review and require teachers to asses the work of other educators. There are also proposed badge systems for training in historygame based-learning environmentscomputer science, and to help meet the on-the-job training needs of community educators who teach in after-school settings. Educators at Bank Street College of Education have proposed developing an online community of practice for early childhood and special education teachers. Participants can earn ‘Bank Street Badges,’ meant to inspire teachers to bring innovative teaching methods into their own classrooms and schools. Their proposed site would encourage educators to ‘acknowledge their own learning and/or their contributions to the learning of others.’ Teachers on the Bank Street site would be able to create and share documents, case studies and classroom scenarios. Bank Street staff would create rubrics and use existing standards to measure both participation in the online community as well as deep knowledge of early childhood education and teaching effectiveness.”

(To read the rest of the article, visit http://spotlight.macfound.org/blog/entry/teachers-explore-badges-for-mastery-and-feedback/)

Spread the word that Stage Two of the Teacher Mastery and Feedback Competition is accepting applications until February 3, 2012 at 5pm PST / 8pm EST. Click here for more information about Stage Two. Have questions? Mark your calendar and join us Thursday, January 26, 2012 at 10am PST / 1pm EST for a webinar about designing badge systems. A registration link to the webinar will be posted on the DMLCompetition.net shortly.